Eric Patrick

Software Engineer・Game Programmer・Student
Itch.io, Linkedin, Github, epatrick@uci.edu


Eric Patrick

Welcome

I am a game designer and programmer with experience in Unity and Node.js, specializing in creating engaging and innovative gameplay experiences. From early personal projects to advanced multiplayer games, I have always focused on pushing creative and technical boundaries.
Currently, I am pursuing a double major in Game Design and Computer Science at UCI, where I collaborate with peers to develop games that challenge us to grow as designers and developers. This portfolio showcases some of my best work. Thank you for visiting, and I hope you enjoy exploring my projects!

Selected Projects

Convergence
A real-time gravity simulation game where thousands of particles dynamically interact. The game features GPU-accelerated physics, elemental planetary abilities, and local multiplayer. Led a team to develop it in 10 weeks through UCI's Video Game Development Club.

Professor Maren & The Aqueous Stones
A strategy game featuring a real-time fluid simulation, where players control an Ocean Spirit to protect Professor Maren on her quest to combat climate change. Developed solo in two weeks for the University of Delaware's Climate Change Game Jam, won Best Overall Game in the jam!

Chess But Better
A modded chess experience featuring powerful items that level the playing field between novice and expert players. Randomized power-ups disrupt traditional strategies, encouraging adaptability and creative play. Developed over a few weeks as a class project to innovate on core chess mechanics.